![]() “The fact that you can work with the Dredge demonstrates your maturing understanding of them and what they are,” says Watkins. A selection of Dredge is playable this time around, the global destruction being caused by The Darkness triggering a number of the seemingly malevolent race to join your cause. This also rings true for hitherto non-playable factions and individuals, including the very same Dredge who are trying to kill your party stationed in Aberrang. Your understanding of Eirik and how his story pans out, then, has already been dramatically affected by choices made prior to the opening scenes here, so it pays to have a good memory regarding previous decisions. You might see him on your travels with Juno’s caravan or he might appear as one of the guardians of Aberrang – it all depends on what you elected to do with him in the original. ![]() I think it can be just as fun to be thrown into the story and asked to figure out what is going on.” For those coming to this third game having played the previous two, your prior decisions impact which friendly characters you might come across and where, which enemies are alive and dead and how the lives of the key cast have so far played out.Ĥ Images Eirik, for instance, a key figure in the first game, returns here. We’ll fill in the choices for you based on what we think is fun. “Right now we haven’t decided exactly which choices we’re going to ask you to make, but I’d say that we won’t be giving you more than two choices in order to set up the story. ![]() “We are trying to keep the numbers of decisions we ask new players to make to a minimum and instead give you a canon story, but you will make some of those decisions,” explains Watkins. However, you won’t be asked to make very many and Stoic is upfront regarding the reality that you’ll be comparatively lost as to what’s going on in the early going compared to those who have played the two existing parts. As with other games featuring decisions that carry over between releases, including the aforementioned Mass Effect, you have the option of making some of the important choices that you missed before beginning Banner Saga 3. Play If you’ve not played the previous two games then you’ll be without the benefits of context and pre-existing emotional attachments to characters, but you will still be able to jump in here if you desire. We want to end the story with a satisfying conclusion, whether you get a catastrophic or triumphant ending.” “The variety of outcomes you can obtain in Banner Saga 3 are as dramatically different from each other as you can imagine on a mythological scope and we’re really making an effort to put agency in the player’s hands. “Particularly with the Juno caravan, the fate of the world is in your hands and you’re trying to stop the destruction of everything you know,” says technical director John Watson. The longer it takes Juno’s caravan to uncover and extinguish the cause of The Darkness the more people are going to suffer within Aberrang given a lack of resources, food, and the combined presence of The Darkness and the returning enemy Dredge at the walls. ![]() With Juno you’re in constant motion on a journey to solve a mystery, whilst in Aberrang you’re working hard to manage a high-pressure situation as best you can. ![]() The other side of the playable coin is focused on the city of Aberrang and tasks you with keeping as many of its inhabitants alive as possible. One of those parties, led by the returning Juno (playable in combat for the first time) is travelling the world in search of the cause of ‘The Darkness’ that is consuming the planet and threatening its existence by corrupting everyone caught within it. You have a dual role in determining those fates, with your time spent evenly between managing two different parties. Changes to the core of the game - its unyielding strategy combat, text adventure decision-making, and dark-Disney looks - are being kept to a minimum in order to provide a consistency of interactions across the entire series, allowing its audience to focus on the fates of characters old and new. 9 Images Talking to Stoic, it’s clear that rounding out the narrative is the single most important element in their approach here. ![]()
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